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About me
Experience
QA/Game Tester
Passionate about enhancing user
experience, providing thorough testing
and feedback with keen insight
Experienced writer, providing clear bug
reports to accelerate resolution
processes.
I have learned about:
Games I have tested:
Isak Darke
at Futuregames
Functionality testing
Identifying issues and bugs by
rigorous testing, ensuring
seamless gaming experiences.
Usability testing
Enhancing player satisfaction by
identifying areas to improve
Organizing and managing test-sessions,
as well as analysing tester behaviour and
identifying trends, and documenting
results in a clear and accessible format.
Mobile testing
Testing and evaluation, including
optimization, usability and strategies to
record and report defects, as well as
experience with tools needed to debug
and asses various data in mobile
applications, across various types of
mobile devices.
Regression testing
Verifying status of bugs reported by
other testers
Includes archiving xed errors
correctly, as well as revisiting and
reopening older reports which have
not been rectied.
Release management
K
nowledge of various bac
k
end
systems, related documentation, as
well as strategies to plan for a game
release across various platforms
K
nowledge of various age-rating
processes and how to ll out related
q
uestionnaires.
Exp
loratory testing
F
avoring exploratory testing, I use
intuition and experience of gameplay
mechanics to uncover hidden issues
I li
k
e to get creative with my approach,
adapting to the games I test, to discover
bugs, usability problems, or other issues
and inconsistencies that might
otherwise be overloo
k
ed.
Documentation
I have vast prior wor
k
experience in
MS
O
ce, as well as experience with
writing in general
C
ombined with what I learned, I am
condent I am able to provide relevant
and professional documentation, and
will happily adapt to set structures of
various teams.
I
p
laytested
"S
liding into
L
ule
å"
a
charming
p
lat
f
orming game by
B
lamorama
Games
,
f
eaturing their character
"
Mr
.
Dum
p
lie
”
The game serves as an homage to the
city o
f
L
ule
å,
home to the studio
,
and
includes many local attractions
f
or
visitors to discover
!
S
liding into
L
ule
å
Blamorama Games
S
ome games I have been
involved in develo
p
ing:
For a game
p
ro
j
ect in school
,
I made
the game Gro
wB
ot together
w
ith a grou
p
o
f
14
p
eo
p
le
,
as QA/Tester/
P
roduct
Ow
ner
A re
j
ected toy
w
ho goes on a venge
f
ul
ram
p
age
,
gro
w
ing stronger and larger
as he destroys the environment
.
The
game
w
as intended
f
or a younger
audience but recieved
p
ositive
res
p
onse
f
rom older audiences as
w
ell
!
Gro
wB
ot
As QA/Product Owner
For an assignment
,
W
e
p
layed an early
build o
f
C
henso
C
lub
.
W
e
w
rote bug
re
p
orts and test sheets according to
industry standards
,
as
w
ell as
individual
nal re
p
orts
,
detailing
w
hat our team
f
ound
,
along
w
ith other
relevant in
f
ormation
.
C
henso
C
lub
P
ix
adome
I
’
m
p
roud to have
p
laytested
"
H
ot
S
kills
",
a board game
f
or young
individuals
w
ho are currently out o
f
em
p
loyment or training
The game is designed to hel
p
p
artici
p
ants
gain con
dence in themselves and their
abilities
,
by e
xp
loring their
p
ersonal
q
ualities
f
rom a
f
resh
p
ers
p
ective
!
H
ot
S
kills
FCV
Sv
er
ig
e
I did QA testing at at early stage
f
or
the u
p
coming mobile game
“
E
mo
j
i
Detective:
H
idden
O
b
j
ect
”.
My
w
ork
e
xp
anded over various areas
,
such as
p
er
f
ormance testing
,
bug re
p
orting/
regression testing and
p
roviding relevant
f
eedback
.
E
mo
j
i Detective:
H
idden
O
b
j
ect
f
or P
IN
O
NIN
O
,
as QA/
T
ester
Agile methodology
A
gile methodology improves
exibility, collaboration, and
customer satisfaction by
delivering small, incremental
updates fre
q
uently, allowing
teams to adapt
q
uic
k
ly to changes
and feedbac
k
.
C
ontact
Want to contact or collaborate with me
Let's connect
Email: mr.isse@gmail.com
isse1
The
P
rice o
f
S
anity is a to
w
er de
f
ence
game game
w
ith a
f
ocus on casting
s
p
ells
I did QA
w
ork
f
or the game
,
including
testing
,
p
roviding
f
eedback
,
re
p
orting
bugs
,
as
w
ell as s
p
elling and grammar
checking
.
The
P
rice o
f
S
anity
As QA